Introduction To Game Development Using BuildBox
in Student DevelopmentAbout this course
Buildbox is a solid no code game development engine that permits exports to multiple platforms such as iOS, Android, Windows, Steam, and Amazon. This course explains buildbox's easy to use drag and drop game creation software, founded by Trey Smith in August 2014. This course is geared towards empowering users who aren't familiar with the art of game development to participate freely, without the constraint of coding. It focuses on a solid, zero-code game development engine that permits exports to multiple platforms such as iOS, Android, Windows store and Amazon.
Key lessons from this course:
At the end of this course, you will have gained the following:
- Basic collision and shapes
- Full customization
- Effects and logic
Meet the Instructor
Sapphital original
This is a Sapphital Original course. This course has been carefully developed and delivered engagingly to foster learning through a collaborative effort of a team of researchers, content developers, animators, videographers, graphic designers, voice-over artists. The coming together of 100% Head, 100% Hands, 100% Heart to ensure top-quality learning.
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State the game types
Explain how to customize the game settings
Explain in-game economy
Before you proceed with exporting a particular file format, there are steps. State these steps
Define collision shapes
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